Knot Studios is a game startup founded in 2020, with the goal of uniting developers who share the ambition to create innovative games that bring environmental awareness to players in Brazil and around the world.
Meet Our Team
Santiago is a philosophy graduate from UFRJ with a focus on interface relations. He has experience as a Product Owner at Knot Studios and as a Business Developer at Indie Hero.
Débora holds a degree in Philosophy as a researcher in Technologies (ICT) and a scientific view of the world and also the contemporary subject's relationship with Interfaces. She works as a teacher and user experience designer/
interface designer at Knot Studios for 3 years.
Pedro is an agroforest farmer, product manager, and business developer at Knot Studios. He is changing the world with Tree Tales! Graduated in International Relationships, managing games for 6 years and farming for 30.
João is a design student from PUC-Rio and works at Knot Studios as a game designer. Been making games on unity since 2015 and worked on projects like Swing Star VR, Shape Arena and Jazz Defense.
Clara is a journalist, environmental activist, and producer at Knot Studios. Her work as an environmental photographer motivated her to work in nature conservation, and now she creates regenerative games to encourage environmental conservation.
Hugo has a degree in digital games from the IBMR college, has 5 years of experience with digital art. He is currently at knotstudios as generalist illustrator and art director
Kevin is a Computer Science student from PUC-Rio and works at Knot Studios as a programmer. His major work experiences come from working as a lead developer at ICAD/Visionlab in projects like Jazz Defense, but he also has experience in AI research and digital illustration.
Luísa is a scriptwriter exploring game narratives since 2021. She won third place in the international finals of GameJam+ and got her work with the Brazilian persona of Microsoft´s Cortana highlighted by UNESCO on fighting sexual harassment.
Rafael is a game developer with focus on programming but experience in art, design and sound as well. He has participated in lots of game jams and in the development of the game Jazz Defense.
Leonardo is a digital games graduate from IBMR and works at Knot Studios as a game designer. Has developed a series of indie games such as Masks of Night, Aether RPG, Murder in Grimmville and much more.
Lawyer, working with game developers and innovation hubs from various countries. I work mainly in fundraising support, contracts and intellectual property. I am interested in the contact between technology and law, always looking to learn more about the subject.
Leo Vasques started working with soundtracking and sound design in 2015. Since then, he has been creating a solo musical career, composing and producing over 20 singles, EPs and albums, encompassing hard-hitting metal tunes, to swelling orchestral scores to intense electronic beats, and everything in between.